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VPS plans that suit Java and Bedrock Minecraft servers, compared by memory, CPU speed, storage, location and what it costs to keep your world online.
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We compared 7 providers and 61 plans for Minecraft server hosting on six criteria, from the real monthly cost (including the renewal price) to support and refund terms. Key factors here: RAM per dollar, single-core CPU speed and DDoS protection for public servers.
Hosting Minecraft on a VPS gives you what budget game hosts often restrict: full access to server files, any server software you like, unlimited plugin and mod choices, and the option to run a proxy network, a website or a Discord bot on the same machine. It is also a great way to learn server administration with a project that friends or a community actually use.
Java Edition servers are the most flexible, with a large ecosystem of plugin platforms and modloaders. They run on the Java runtime and are memory-hungry. Bedrock Edition servers support console and mobile players and generally use fewer resources, but offer less modding freedom. Some communities run both, or use a bridge so Bedrock players can join a Java server.
Memory is the first thing people ask about, and the answer depends on three things: player count, how much of the world is loaded at once, and mods. A small vanilla or lightly modded server for a group of friends needs far less than a large modpack with dozens of players. Start from the requirements your modpack or plugin platform recommends and leave extra for the operating system. Giving Java more memory than it needs does not make it faster and can lengthen garbage collection pauses.
The server's main game loop is largely single-threaded, so single-core speed decides whether you keep a smooth 20 ticks per second. A modern CPU matters more than the number of vCPUs, although extra cores help with chunk generation and plugins that work asynchronously.
Worlds grow as players explore. NVMe storage speeds up world saves and chunk loading. Pre-generating the world border ahead of time reduces lag spikes later.
Choose a data center near your players; latency affects combat, building and redstone timing. Popular public servers frequently face floods, so network-level DDoS protection that handles game traffic is worth having. Keep the real server IP private if you use a proxy, and never expose management consoles to the internet.
Compare the monthly price and the renewal price, check the money-back guarantee, and run a real play session during the trial window. If you want to test mods before committing, hourly billed VPS plans let you experiment cheaply. For extra attack protection options, read about DDoS protection for game servers, and for other titles see the general game server VPS guide.
RAM is the main sizing factor for Minecraft, followed by single-core CPU speed: the server tick runs mostly on one thread. Live prices from providers in this ranking:
| Scenario | Configuration | Price |
|---|---|---|
| Vanilla or Paper, 1 to 10 players | 2 vCPU · 2 GB RAM · NVMe | from $3/mo |
| Plugins, 10 to 30 players | 2 vCPU · 4 GB RAM · NVMe | from $6/mo |
| Modpacks (Forge, Fabric), small group | 4 vCPU · 8 GB RAM · NVMe | from $8.79/mo |
| Large modpacks or 50+ player communities | 4+ vCPU · 16 GB RAM · NVMe | from $12.99/mo |
Use Paper or Purpur instead of vanilla for better performance, and pre-generate the world to avoid lag spikes. Public servers should have DDoS protection: see DDoS-protected Minecraft hosting.
Minecraft server hosting starts at $2.79/mo. Our catalog lists 61 plans here, from budget to high-end. The final price depends on CPU cores, RAM and storage type, and on whether an intro price renews higher.
| Tier | Price, USD/mo | Best for | Plans |
|---|---|---|---|
| Budget | $2.79 – $7.14 | Private servers for friends: Minecraft, Valheim, CS2 practice | 12 |
| Standard | $8.39 – $24 | Community servers with plugins or mods, Rust and modded Minecraft | 28 |
| Performance | from $25.99 | Large modded worlds, Palworld and ARK, busy public servers | 21 |
Providers in this ranking take payment directly at checkout, with no middleman. Here is how many of them accept each method; the full list is on every provider card.
| Payment method | Accepted by |
|---|---|
| Credit and debit cards (Visa, Mastercard, Amex) | 5 of 7 providers |
| PayPal | 5 of 7 providers |
| Crypto (Bitcoin, USDT and others) | 2 of 7 providers |