- CPU: 1 vCPU core
- RAM: 0.5 GB
- Storage: 10 GB SSD
- ✓ DDoS protection included
- ✓ Lowest starting price
- ✓ Most powerful configuration
- ✓ NVMe / SSD storage options
Hosting with attack filtering that understands game traffic, compared by protocol support, latency impact and coverage in the regions your players connect from.
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We compared 4 providers and 46 plans for DDoS-protected game server hosting on six criteria, from the real monthly cost (including the renewal price) to support and refund terms. Key factors here: single-core CPU speed, RAM headroom and DDoS protection rather than disk size.
Multiplayer servers attract attacks for reasons that have little to do with money: a rival community, a banned player, or someone who simply wants a match to end. Attack tools are easy to find, and game servers are unusually vulnerable because players notice even a few seconds of lag. A modest flood that a website might shrug off can make a game unplayable, empty the server and damage a community built over years.
Most web-focused DDoS protection is designed around HTTP traffic and TCP connections. Many games use UDP with custom protocols, where there is no handshake to validate and legitimate packets can look similar to attack traffic. Filters that are too loose let floods through; filters that are too strict drop real players' packets and cause rubber-banding or disconnects. Protection for game servers needs to understand the difference.
Strong filtering is undermined if attackers find a way around it. Common leaks include a website or forum hosted on the same IP, query responses that reveal the real address, or old DNS records. Keep the game server's address separate from other services, remove stale records, and consider a game-traffic proxy or tunnel that exposes only the protected front address while the origin stays private.
Players care most about ping, so start with the region where your community lives, then confirm that the provider's protection is active in that data center. Some providers offer strong mitigation only at specific sites. If your players are spread across continents, several smaller protected servers can beat one large one.
Compare the monthly price and the renewal price with game protection included, since some providers sell it as a separate tier. Use the money-back guarantee window to host a real session and check latency from several players' locations. For hardware guidance on CPU, RAM and panels, read our game server VPS guide, and Minecraft admins can jump to Minecraft server hosting.
A dedicated game server does not render graphics, so RAM and single-core CPU speed decide how many players it can handle. Starting points for a small community, with live prices from providers in this ranking:
| Game | RAM | What matters most | Price |
|---|---|---|---|
| Minecraft (vanilla or Paper, up to 10 players) | 2 to 4 GB | Single-core CPU speed | from $5.28/mo |
| Counter-Strike 2 | 2 to 4 GB | CPU speed, low-latency network | from $5.28/mo |
| Valheim | 4 GB | CPU speed, fast disk for world saves | from $5.28/mo |
| Rust | 8 to 12 GB | RAM grows with map size and plugins | from $5.28/mo |
| Palworld | 16 GB | RAM, CPU with strong cores | from $13.44/mo |
Public servers attract DDoS attacks, so look for protection tuned for game (UDP) traffic: see DDoS-protected game server hosting. Pick the region closest to most of your players. RAM figures are starting points and grow with mods and player count.
DDoS-protected game server hosting starts at $2.50/mo. Our catalog lists 46 plans here, from budget to high-end. The final price depends on CPU cores, RAM and storage type, and on whether an intro price renews higher.
| Tier | Price, USD/mo | Best for | Plans |
|---|---|---|---|
| Budget | $2.50 – $9 | Landing pages, bots, small sites, dev and test environments | 11 |
| Standard | $10 – $39 | Business sites, WooCommerce stores, SaaS apps, CI runners | 18 |
| Performance | from $40 | High-traffic projects, databases, game and GPU servers | 17 |
Providers in this ranking take payment directly at checkout, with no middleman. Here is how many of them accept each method; the full list is on every provider card.
| Payment method | Accepted by |
|---|---|
| Credit and debit cards (Visa, Mastercard, Amex) | 4 of 4 providers |
| PayPal | 3 of 4 providers |
| Crypto (Bitcoin, USDT and others) | 1 of 4 providers |
| Bank transfer / invoice | 1 of 4 providers |